Talkabout #2: From Passionate Complexity to Simple Gameplay
AUDIO
In this Walkabout Talkabout, WMG creator Lucas Martell plays through Sweetopia with Alexis Moroz (game director of InnerspaceVR, the studio behind A Fisherman's Tale) and Thomas Van Bouwel (the developer of Cubism) on myriad aspects of creating VR puzzle games including developing for MetaQuest—then vs. now, game mechanics, working in Gravity Sketch, Bob Ross, as well as creating games as passion projects and turning that into a job.